

Effect
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. If this card is Special Summoned during your opponent's turn: Your opponent cannot Special Summon monsters from the Extra Deck for the rest of this turn.
The effect of "①" is an effect that is not classified as an Ignition Effect, Trigger Effect, Quick Effect, or Continuous Effect.
(2) is a Trigger Effect that activates in the Graveyard. (This effect is mandatory. It also activates during the Damage Step.)
(3) is a Trigger Effect that activates in the Monster Zone. (This effect is mandatory. It also activates during the Damage Step.)
When the effect of (3) is applied, the opponent of the player who activated this effect cannot Special Summon monsters from the Extra Deck. (Even if control of this monster changes afterward, the player affected by the effect does not change.)
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